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	<title>Games industry news, gossip, and more at Playthrough &#187; Rockstar</title>
	<atom:link href="http://playthrough.net/category/rockstar/feed/" rel="self" type="application/rss+xml" />
	<link>http://playthrough.net</link>
	<description>Games industry News, gossip, reviews and more.</description>
	<lastBuildDate>Tue, 17 Aug 2010 15:39:58 +0000</lastBuildDate>
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		<title>Socialspiel launches, ex-Rockstar Games developers go social</title>
		<link>http://playthrough.net/2010/08/rockstar/socialspiel-launches-ex-rockstar-games-developers-go-social/</link>
		<comments>http://playthrough.net/2010/08/rockstar/socialspiel-launches-ex-rockstar-games-developers-go-social/#comments</comments>
		<pubDate>Tue, 17 Aug 2010 15:35:27 +0000</pubDate>
		<dc:creator>Playthrough</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[Rockstar]]></category>
		<category><![CDATA[Social]]></category>

		<guid isPermaLink="false">http://playthrough.net/?p=776</guid>
		<description><![CDATA[Ex-members of Rockstar Games in Vienna have announced the formation and launch of their new social games development studio based in Vienna, Austria, dubbed Socialspiel. Founding CEO Helmut Hutterer also announced their first title, a competitive puzzler named Push, which is launching later this Summer on Facebook, Netlog and several other social networks as partnerships [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://playthrough.net/wp-content/uploads/2010/08/push_coming_soon-540x398.png"><img src="http://playthrough.net/wp-content/uploads/2010/08/push_coming_soon-540x398.png" alt="" title="Push game from Socialspiel" width="540" height="398" class="aligncenter size-full wp-image-778" /></a></p>
<p>Ex-members of Rockstar Games in Vienna have announced the formation and launch of their new social games development studio based in Vienna, Austria, dubbed <a title="Socialspiel - Social games" href="http://socialspiel.com">Socialspiel</a>. </p>
<p>Founding CEO Helmut Hutterer also announced their first title, a competitive puzzler named Push, which is launching later this Summer on Facebook, Netlog and several other social networks as partnerships get closed and announced. Hutterer also went on to say</p>
<blockquote><p>&#8220;After almost 10 years of developing big budget, AAA titles such as Grand Theft Auto and Max Payne for Rockstar Games it is a breath of fresh air to focus on developing independent games with a direct connection to our fans and players on social networks around the World,&#8221; says CEO Hutterer. &#8220;Our goal at Socialspiel ( http://socialspiel.com) is to develop richly crafted online games, with high quality production values and appealing experiences for players and their friends to enjoy throughout their daily life online&#8221;.</p></blockquote>
<p>Read more at the <a title="Socialspiel games blog" href="http://socialspiel.com/news/">Socialspiel Blog</a></p>
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			<wfw:commentRss>http://playthrough.net/2010/08/rockstar/socialspiel-launches-ex-rockstar-games-developers-go-social/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
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		<title>Rockstar prices Grand Theft Auto IV, Lost and Damned</title>
		<link>http://playthrough.net/2009/01/rockstar/rockstar-prices-grand-theft-auto-iv-lost-and-damned/</link>
		<comments>http://playthrough.net/2009/01/rockstar/rockstar-prices-grand-theft-auto-iv-lost-and-damned/#comments</comments>
		<pubDate>Thu, 22 Jan 2009 22:32:56 +0000</pubDate>
		<dc:creator>Playthrough</dc:creator>
				<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[Rockstar]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://playthrough.net/?p=743</guid>
		<description><![CDATA[The first in what I hope to be a long-line of downloadable content for Rockstar&#8217;s golden franchise, Grand Theft Auto has been priced! &#8220;The Lost and the Damned&#8221; is the first episode for Grand Theft Auto IV on the Xbox will launch on February 17th for 1600 points, which comes to around $20. Rumored to [...]]]></description>
			<content:encoded><![CDATA[<p><center><img src="http://playthrough.net/wp-content/uploads/2009/01/gta4lost.jpg" alt="GTA4 Lost and Damned" title="GTA4 Lost and Damned" width="490" height="420" class="aligncenter size-full wp-image-744" /></center></p>
<p>The first in what I hope to be a long-line of downloadable content for Rockstar&#8217;s golden franchise, Grand Theft Auto has been priced! &#8220;The Lost and the Damned&#8221; is the first episode for Grand Theft Auto IV on the Xbox will launch on February 17th for 1600 points, which comes to around $20. Rumored to bring 10-20 hours of additional gameplay, The Lost and the Damned finds you taking up the role of Johnny Klebitz, a member of Liberty City&#8217;s local biker gang, The Lost. </p>
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			<wfw:commentRss>http://playthrough.net/2009/01/rockstar/rockstar-prices-grand-theft-auto-iv-lost-and-damned/feed/</wfw:commentRss>
		<slash:comments>84</slash:comments>
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		<title>Rockstar announces first GTA IV episode, Lost and the Damned. BIKERS!</title>
		<link>http://playthrough.net/2008/11/rockstar/rockstar-announces-first-gta-iv-episode-lost-and-the-damned-bikers/</link>
		<comments>http://playthrough.net/2008/11/rockstar/rockstar-announces-first-gta-iv-episode-lost-and-the-damned-bikers/#comments</comments>
		<pubDate>Fri, 28 Nov 2008 21:15:42 +0000</pubDate>
		<dc:creator>Playthrough</dc:creator>
				<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[Rockstar]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://playthrough.net/?p=704</guid>
		<description><![CDATA[Bikers! Nice! GTA: IV is a perfect environment for Hell&#8217;s Angels! Today Rockstar Games announced their first expansion for GTA:IV, &#8220;Lost and the Damned&#8221;, marking the first episode of downloadable content for the Xbox 360. The expansion sees a new main character and plot, which intersects with the main storyline and added multiplayer modes, weapons [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://playthrough.net/?p=705"><img src="http://playthrough.net/wp-content/uploads/2008/11/picture-1.jpg" alt="" title="Grand Theft Auto - Lost and the Damned" width="500" height="280" class="aligncenter size-full wp-image-705" border="0"/></a></center></p>
<p>Bikers! Nice! GTA: IV is a perfect environment for Hell&#8217;s Angels! Today Rockstar Games announced their first expansion for GTA:IV, &#8220;Lost and the Damned&#8221;, marking the first episode of downloadable content for the Xbox 360. The expansion sees a new main character and plot, which intersects with the main storyline and added multiplayer modes, weapons and vehicles. This will be huge!</p>
<blockquote><p>New York, NY – November 20, 2008 – Rockstar Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), is proud to announce that the eagerly anticipated first episode of downloadable content, Grand Theft Auto IV: The Lost and Damned, will be coming to the Xbox 360® video game and entertainment system via Xbox LIVE® online entertainment network. Available exclusively on Xbox LIVE worldwide on February 17, 2009, The Lost and Damned will feature all new content and is the first of two episodes announced for Grand Theft Auto IV on Xbox 360.</p>
<p>“Making these episodes has enabled us to expand the narrative and the experience of interacting with a game world in really innovative ways,” said Sam Houser, Founder of Rockstar Games. “We hope fans of the game enjoy the new way of experiencing life in Liberty City contained in this first episode.”</p>
<p>Since its launch in April, Grand Theft Auto IV has garnered unprecedented praise and acclaim worldwide. Developed by series creator Rockstar North and set in Liberty City, The Lost and Damned features a new main character and plot that intersects with the storyline of Grand Theft Auto IV; new missions that offer an entirely fresh way to explore Liberty City with new multiplayer modes, weapons and vehicles; and a diverse soundtrack with additional music – all with the incredible production values that are the trademarks of Grand Theft Auto.</p>
<p>Grand Theft Auto IV: The Lost and Damned requires players to have the full version of Grand Theft Auto IV for Xbox 360 and Xbox LIVE membership to download. Further details, including pricing, will be announced soon. For more information, please visit www.rockstargames.com/IV.</p></blockquote>
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		<slash:comments>81</slash:comments>
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		<item>
		<title>EA extends Take-Two deadline, for the third time</title>
		<link>http://playthrough.net/2008/05/games/ea-extends-take-two-deadline-for-the-third-time/</link>
		<comments>http://playthrough.net/2008/05/games/ea-extends-take-two-deadline-for-the-third-time/#comments</comments>
		<pubDate>Mon, 19 May 2008 22:08:44 +0000</pubDate>
		<dc:creator>Playthrough</dc:creator>
				<category><![CDATA[2K]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Rockstar]]></category>
		<category><![CDATA[Take 2]]></category>
		<category><![CDATA[Takeovers]]></category>

		<guid isPermaLink="false">http://playthrough.net/?p=670</guid>
		<description><![CDATA[EA really wants Take-Two to hope aboard the mother-ship. So much so, they&#8217;ve extended their takeover offer deadline for the third time, this time giving Take-Two and their board until June 16th become one and plug in to the hive. Though EA still refuses to raise their offer of $25.74 a share for the Rockstar [...]]]></description>
			<content:encoded><![CDATA[<p>EA really wants Take-Two to hope aboard the mother-ship. So much so, they&#8217;ve extended their takeover offer deadline for the third time, this time giving Take-Two and their board until June 16th become one and plug in to the hive. Though EA still refuses to raise their offer of $25.74 a share for the Rockstar Games parent, many analysts are dropping the word that EA needs to suck it up and pony up a little bit more per share, in order to entice some of the more uncertain Take-Two stockholders. Take-Two recently hit paydirt again with the release of GTA IV, their trusty cash cow which seems to roll around every few years and a hundred million or so dollars later.  (Via <a href="http://www.gamasutra.com/php-bin/news_index.php?story=18694" target="_blank">Gamasutra</a>)</p>
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			<wfw:commentRss>http://playthrough.net/2008/05/games/ea-extends-take-two-deadline-for-the-third-time/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
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		<title>Rockstar Games announces Midnight Club: LA for 360 and PS3</title>
		<link>http://playthrough.net/2007/05/rockstar/rockstar-games-announces-midnight-club-la-for-360-and-ps3/</link>
		<comments>http://playthrough.net/2007/05/rockstar/rockstar-games-announces-midnight-club-la-for-360-and-ps3/#comments</comments>
		<pubDate>Thu, 17 May 2007 13:39:57 +0000</pubDate>
		<dc:creator>Playthrough</dc:creator>
				<category><![CDATA[Midnight Club]]></category>
		<category><![CDATA[Press Release]]></category>
		<category><![CDATA[Rockstar]]></category>

		<guid isPermaLink="false">http://playthrough.net/2007/05/rockstar/rockstar-games-announces-midnight-club-la-for-360-and-ps3/</guid>
		<description><![CDATA[Rockstar Games, the sequel spewing machine behind Grand Theft Auto, Manhunt, Max Payne and other top franchises, has announced the long-awaited sequel to their urban racing series, Midnight Club: Los Angeles, for the Microsoft Xbox and Sony PS3. Rockstar Games Announces Midnight Club: Los Angeles for PLAYSTATIONï¿½3 computer entertainment system and Xbox 360â„¢ Fourth Installment [...]]]></description>
			<content:encoded><![CDATA[<p><center><br />
<img src='http://playthrough.net/wp-content/uploads/2007/05/mc.jpg' alt='Midnight Club' border="1"/><br />
</center></p>
<p>Rockstar Games, the sequel spewing machine behind Grand Theft Auto, Manhunt, Max Payne and other top franchises, has announced the long-awaited sequel to their urban <a href="http://www.stubhub.com/nascar-tickets/">racing</a> series, Midnight Club: Los Angeles, for the Microsoft Xbox and Sony PS3. </p>
<blockquote><p>
Rockstar Games Announces Midnight Club: Los Angeles for PLAYSTATIONï¿½3 computer entertainment system and Xbox 360â„¢<br />
Fourth Installment of the Blockbuster Racing Franchise Unveiled</p>
<p>New York, NY â€“ May 16, 2007 â€“ Rockstar Games is proud to announce the fourth installment of its critically-acclaimed and genre-defining Midnight Club franchise, Midnight Club: Los Angeles. Developed by series creator Rockstar San Diego, Midnight Club: Los Angeles will be available for the Xbox 360â„¢ video game and entertainment system from Microsoft and the PLAYSTATION 3 system in early 2008.</p>
<p>&#8220;Midnight Club&#8217;s addictive blend of freedom, style and sheer sense of speed sets it apart from its competition,&#8221; said Sam Houser, Founder and Executive Producer of Rockstar Games. &#8220;With Midnight Club: Los Angeles, Rockstar San Diego looks to once again push the boundaries and expectations of what a racing game can be. Rockstar San Diego has always been the technology leader in delivering the ultimate racing experience, and with this game, they are looking to re-define the idea of a completely immersive racing game experience, both offline and online.&#8221;</p>
<p>&#8220;On prior consoles, the Midnight Club franchise continually raised the bar for racing games, evolving from being the first ever street racing game to setting the defining standard for credibly integrating street racing culture with an intense racing experience,&#8221; said Jay Panek, Producer of the Midnight Club series. &#8220;With Midnight Club: Los Angeles, our goal is to evolve on all possible levels and stay true to the hardcore gaming experience the series is known for, while making it accessible to casual gamers and car enthusiasts.&#8221;</p>
<p>Consistently the most innovative, highest-rated street racing franchise, Midnight Club set the standard of what an open-world racing game can be. Midnight Club: Los Angeles will deliver a truly immersive next-generation racing experience that is second to none.</p>
<p>For more information about Midnight Club, please visit our website at http://www.rockstargames.com/
</p></blockquote>
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		<slash:comments>4</slash:comments>
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		<title>GTA IV HD trailer coming to Xbox Live today</title>
		<link>http://playthrough.net/2007/03/rockstar/gta-iv-hd-trailer-coming-to-xbox-live-today/</link>
		<comments>http://playthrough.net/2007/03/rockstar/gta-iv-hd-trailer-coming-to-xbox-live-today/#comments</comments>
		<pubDate>Thu, 29 Mar 2007 15:34:40 +0000</pubDate>
		<dc:creator>Playthrough</dc:creator>
				<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[Rockstar]]></category>
		<category><![CDATA[Trailers]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://playthrough.net/2007/03/rockstar/gta-iv-hd-trailer-coming-to-xbox-live-today/</guid>
		<description><![CDATA[According to the GTA IV game details page on XBox.com, the new GTA IV trailer will appear today via the XBox Live Marketplace in high-definition! With the clock now ticking past 6 1/2 hours left to go, here&#8217;s to sitting back and watching Xbox Live crash and burn tonight. Read more: GTA IV @ Xbox.com]]></description>
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<img src='http://playthrough.net/wp-content/uploads/2007/03/xbl.jpg' alt='xbl.jpg' border="1"/><br />
</center></p>
<p>According to the GTA IV game details page on XBox.com, the new GTA IV trailer will appear today via the XBox Live Marketplace in high-definition! With the clock now ticking past 6 1/2 hours left to go, here&#8217;s to sitting back and watching Xbox Live crash and burn tonight. </p>
<p><strong>Read more</strong>: <a href="http://www.xbox.com/en-US/games/g/grandtheftautoiv">GTA IV @ Xbox.com</a></p>
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		<slash:comments>158</slash:comments>
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		<title>Has Rockstar hit the skids?</title>
		<link>http://playthrough.net/2007/03/rockstar/has-rockstar-hit-the-skids/</link>
		<comments>http://playthrough.net/2007/03/rockstar/has-rockstar-hit-the-skids/#comments</comments>
		<pubDate>Thu, 29 Mar 2007 14:32:39 +0000</pubDate>
		<dc:creator>Playthrough</dc:creator>
				<category><![CDATA[Rockstar]]></category>
		<category><![CDATA[Take 2]]></category>

		<guid isPermaLink="false">http://playthrough.net/2007/03/rockstar/has-rockstar-hit-the-skids/</guid>
		<description><![CDATA[It&#8217;s Rockstar day today and what better way to continue it than with the A-FUCKING-MAZING new Wired article examining Rockstar Games&#8217; rise to fame and fortune riding on the success of Grand Theft Auto and the pocket books of Take 2 Games and their perceived fall from grace. Providing a rare inside glimpse into the [...]]]></description>
			<content:encoded><![CDATA[<p><center><br />
<img src='http://playthrough.net/wp-content/uploads/2007/03/gtavc.jpg' alt='gtavc.jpg' border="1"/><br />
</center></p>
<p>It&#8217;s Rockstar day today and what better way to continue it than with the A-FUCKING-MAZING new Wired article examining Rockstar Games&#8217; rise to fame and fortune riding on the success of Grand Theft Auto and the pocket books of Take 2 Games and their perceived fall from grace. Providing a rare inside glimpse into the inner-workings of Rockstar on a corporate level, David Kushner does an excellent job of analyzing the many mistakes that have occurred in Rockstar management and asking the important question, can Rockstar, minus many of their crucial team members, keep the GTA brand alive and well? </p>
<p><strong>Read more</strong>: <a href="http://www.wired.com/gaming/gamingreviews/news/2007/03/FF_160_rockstar?currentPage=all">The Road to Ruin</a></p>
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		<slash:comments>8</slash:comments>
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		<title>Grand Theft Auto IV trailer, the countdown</title>
		<link>http://playthrough.net/2007/03/rockstar/grand-theft-auto-iv-trailer-the-countdown/</link>
		<comments>http://playthrough.net/2007/03/rockstar/grand-theft-auto-iv-trailer-the-countdown/#comments</comments>
		<pubDate>Thu, 29 Mar 2007 07:28:01 +0000</pubDate>
		<dc:creator>Playthrough</dc:creator>
				<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[Rockstar]]></category>
		<category><![CDATA[Take 2]]></category>

		<guid isPermaLink="false">http://playthrough.net/2007/03/rockstar/grand-theft-auto-iv-trailer-the-countdown/</guid>
		<description><![CDATA[The countdown is well underway for the unveiling of the new Grand Theft Auto IV trailer from Rockstar Games. At the moment, the clock is ticking past 14h 31m 02s before millions of sandbox gaming fans around the world will get a glimpse of the future of the GTA franchise. I&#8217;m sure it&#8217;s no secret [...]]]></description>
			<content:encoded><![CDATA[<p><center><br />
<img src='http://playthrough.net/wp-content/uploads/2007/03/gta.jpg' alt='gta.jpg' border="1"/><br />
</center></p>
<p>The countdown is well underway for the unveiling of the new Grand Theft Auto IV trailer from Rockstar Games. At the moment, the clock is ticking past 14h 31m 02s before millions of sandbox gaming fans around the world will get a glimpse of the future of the GTA franchise. I&#8217;m sure it&#8217;s no secret that Rockstar and Take 2 have a lot riding on this game, with the talk of a <a href="http://playthrough.net/2007/03/industry-news/take-2-games-no-alternative-to-be-sale/">selloff</a> of their parent company lighting up the games gossip circuit, this trailer better be 3-8 minutes of non-stop debauchery and action that would make Jack Thompson proud. Let&#8217;s just hope it shows some actual in-game footage. </p>
<p><strong>Countdown</strong>: <a href="http://www.rockstargames.com/IV/">GTA IV trailer</a></p>
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		<slash:comments>6</slash:comments>
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		<title>Take 2 Games: No alternative to being sold</title>
		<link>http://playthrough.net/2007/03/industry-news/take-2-games-no-alternative-to-be-sale/</link>
		<comments>http://playthrough.net/2007/03/industry-news/take-2-games-no-alternative-to-be-sale/#comments</comments>
		<pubDate>Wed, 28 Mar 2007 16:15:14 +0000</pubDate>
		<dc:creator>Playthrough</dc:creator>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Rockstar]]></category>
		<category><![CDATA[Take 2]]></category>

		<guid isPermaLink="false">http://playthrough.net/2007/03/industry-news/take-2-games-no-alternative-to-be-sale/</guid>
		<description><![CDATA[An official statement from Take 2 has pointed out that an alternative course to the company&#8217;s sale has yet to be found, meaning that a potential gold rush will possibly be occurring over Take 2&#8242;s assets, namely GTA developer, Rockstar Games. An alternative seems unlikely at this point, with the statement going on to reveal [...]]]></description>
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<img src='http://playthrough.net/wp-content/uploads/2007/03/gtatoys.jpg' alt='gtatoys.jpg' border="1"/><br />
</center></p>
<p>An official statement from Take 2 has pointed out that an alternative course to the company&#8217;s sale has yet to be found, meaning that a potential gold rush will possibly be occurring over Take 2&#8242;s assets, namely GTA developer, Rockstar Games. An alternative seems unlikely at this point, with the statement going on to reveal that the board of directors believe that it is unlikely to present an alternative (to the sale) before the next general board meeting occurring March 29th, though discussions are ongoing. Time for Microsoft to open up that wallet, though the company has stated in the past it has no desire to purchase Take 2, I can see a healthy bidding war for the rights to Grand Theft Auto. </p>
<p>EDIT: I promise I&#8217;ll be brushing up on my native language (English) shortly ;)</p>
<p><strong>Read more</strong>: <a href="http://www.mcvuk.com/news/26268/Take-2-Board-No-alternative-to-sale">Take 2 board has no alternative (yet) but sale</a></p>
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		<slash:comments>9</slash:comments>
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		<title>Take-Two possibly up for sale as power struggle continues</title>
		<link>http://playthrough.net/2007/03/industry-news/take-two-possibly-up-for-sale-as-power-struggle-continues/</link>
		<comments>http://playthrough.net/2007/03/industry-news/take-two-possibly-up-for-sale-as-power-struggle-continues/#comments</comments>
		<pubDate>Mon, 19 Mar 2007 14:49:52 +0000</pubDate>
		<dc:creator>Playthrough</dc:creator>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Rockstar]]></category>
		<category><![CDATA[Take 2]]></category>

		<guid isPermaLink="false">http://www.playthrough.net/2007/03/industry-news/take-two-possibly-up-for-sale-as-power-struggle-continues/</guid>
		<description><![CDATA[Take-Two announced recently that it is evaluating new strategies, including the possible sale of the company, as an investor group continues it&#8217;s power grab of the Rockstar Games publisher. The announcement, which comes after TTWO postponed it&#8217;s annual board meeting is causing a little jump in the company&#8217;s stock price, causing investors around the world [...]]]></description>
			<content:encoded><![CDATA[<p><center><br />
<img src='http://www.playthrough.net/wp-content/uploads/2007/03/ttwo.jpg' alt='ttwo.jpg' border="1"/><br />
</center></p>
<p>Take-Two announced recently that it is evaluating new strategies, including the possible sale of the company, as an investor group continues it&#8217;s power grab of the Rockstar Games publisher. The announcement, which comes after TTWO postponed it&#8217;s annual board meeting is causing a little jump in the company&#8217;s stock price, causing investors around the world to hover their finger over that little &#8220;Sell&#8221; button.</p>
<p><strong>Read more</strong>: <a href="http://biz.yahoo.com/rb/070319/taketwo_investors.html?.v=3">Take-Two considering alternative strategies</a></p>
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