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	<title>Games industry news, gossip, and more at Playthrough &#187; Acquisitions</title>
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	<description>Games industry News, gossip, reviews and more.</description>
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		<title>Ubisoft acquires Massive Entertainment</title>
		<link>http://playthrough.net/2008/11/ubisoft/ubisoft-acquires-massive-entertainment/</link>
		<comments>http://playthrough.net/2008/11/ubisoft/ubisoft-acquires-massive-entertainment/#comments</comments>
		<pubDate>Tue, 11 Nov 2008 20:47:10 +0000</pubDate>
		<dc:creator>Playthrough</dc:creator>
				<category><![CDATA[Acquisitions]]></category>
		<category><![CDATA[Massive]]></category>
		<category><![CDATA[Ubisoft]]></category>

		<guid isPermaLink="false">http://playthrough.net/?p=702</guid>
		<description><![CDATA[Ubisoft has announced their move to acquire all assets and personnel from Sweden-based development studio, Massive Entertainment, as well as all IP for the quite good real time strategy title, World in Conflict. Founded in 1997, Massive was ranked as one of the top 50 game developers in the world by Game Developers Research and [...]]]></description>
			<content:encoded><![CDATA[<p>Ubisoft <a href="http://www.ubi.com/US/News/Info.aspx?nId=5527" target="_blank">has announced</a> their move to acquire all assets and personnel from Sweden-based development studio, Massive Entertainment, as well as all IP for the quite good real time strategy title, World in Conflict. Founded in 1997, Massive was ranked as one of the top 50 game developers in the world by Game Developers Research and employs over 120 developers. </p>
<blockquote><p>&#8220;We are delighted to welcome the talented team of creators at Massive into the Ubisoft family,&#8221; said Christine Burgess-Quemard, executive director of worldwide production studios at Ubisoft. &#8220;Ubisoft is growing at an intense pace and our strategy is to ensure the strength of our global creative teams. Massive has put together a group of some of the most confirmed and recognized creators in the industry and I know that their talent and innovation will allow them to seamlessly integrate into our worldwide network of production studios.&#8221;</p>
<p>&#8220;Massive&#8217;s development team places great importance on its freedom to innovate and create games of the highest quality,&#8221; stated Martin Walfisz, president and founder of Massive Entertainment®. &#8220;We are fortunate to have found in Ubisoft a publisher who shares the same values and understands our mindset. I have no doubt that our future together will offer significant mutual benefit and synergy.&#8221;
</p></blockquote>
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		<slash:comments>8</slash:comments>
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		<item>
		<title>Games That Matter, ex-Rockstar Vienna production house, acquired by Deep Silver (Update 2)</title>
		<link>http://playthrough.net/2007/08/acquisitions/games-that-matter-ex-rockstar-vienna-production-house-acquired-by-deep-silver/</link>
		<comments>http://playthrough.net/2007/08/acquisitions/games-that-matter-ex-rockstar-vienna-production-house-acquired-by-deep-silver/#comments</comments>
		<pubDate>Wed, 22 Aug 2007 12:38:59 +0000</pubDate>
		<dc:creator>Playthrough</dc:creator>
				<category><![CDATA[Acquisitions]]></category>
		<category><![CDATA[Austria]]></category>
		<category><![CDATA[Games That Matter]]></category>
		<category><![CDATA[Rockstar Vienna]]></category>

		<guid isPermaLink="false">http://playthrough.net/2007/08/acquisitions/games-that-matter-ex-rockstar-vienna-production-house-acquired-by-deep-silver/</guid>
		<description><![CDATA[Games That Matter, the production studio started by the ex-heads of Rockstar Vienna, has been acquired by Deep Silver. The announcement was just dropped in Leipzig, so, expect a press release soon. There have been no public updates on the two confidential &#8220;major console and PC titles&#8221; that GTM have announced their involvement in since [...]]]></description>
			<content:encoded><![CDATA[<p><center><br />
<img src="http://www.playthrough.net/wp-content/uploads/2007/01/gtm.jpg" border="1"><br />
</center></p>
<p>Games That Matter, the production studio started by the ex-heads of Rockstar Vienna, has been acquired by Deep Silver. The announcement was just dropped in Leipzig, <strike>so, expect a press release soon</strike>. There have been no public updates on the two confidential &#8220;major console and PC titles&#8221; that GTM have announced their involvement in since we <a href="http://playthrough.net/2007/01/industry-news/ex-rockstar-vienna-founders-announce-games-that-matter/" target="_blank">wrote about the company founding</a> in January 2007.</p>
<blockquote><p>
Koch Media, a leading producer and distributor of digital entertainment products in Europe, acquires the Austrian games production company Games That Matter.</p>
<p>The company merges with Koch Media&#8217;s premium games label, Deep Silver. Games That Matter&#8217;s structure and goals remain the same: Deep Silver Vienna fully concentrates on high quality games, especially for consoles. In the center of all efforts are producing, successful publishing and establishing new brands.</p></blockquote>
<p>Press release after the jump..<br />
<span id="more-651"></span></p>
<blockquote><p>
Koch Media, a leading producer and distributor of digital entertainment products in Europe, acquires the Austrian games production company Games That Matter. Founded in 2006 by games industry veterans Hannes Seifert and Niki Laber, the company merges with Koch Mediaï¿½s premium games label, Deep Silver. Games That Matterï¿½s structure and goals remain the same: Deep Silver Vienna fully concentrates on high quality games, especially for consoles. In the center of all efforts are producing, successful publishing and establishing new brands.</p>
<p>&#8220;With Koch Media, we found a strong partner who excellently complements our long-time experience and our new and innovative business model. Now we can fully concentrate on our core competences.&#8221; said Niki Laber, Managing Director of Games That Matter.</p>
<p>For Koch Media, the formation of Deep Silver Vienna means the achievement of a major strategic goal. With the seamless integration of the founding members of the legendary Rockstar Vienna team (among others &#8220;GTA&#8221; and &#8220;Max Payne&#8221;), the company expands its future product portfolio and also strengthens its leading market position as an independent games publisher in Europe and around the world.</p>
<p>Klemens Kundratitz, General Manager of Koch Media, added: &#8220;With the integration of Games That Matter, we enter a new era for Deep Silver. Deep Silver Vienna will massively push our reputation as an independent publisher. The former Rockstar Vienna team brings along the experience that is needed for building long-term, globally strong and successful video game brands. Games That Matter developed a cutting-edge production model and we believe in their approach. Deep Silver Vienna will play a decisive role in our strategy of becoming even more international, focusing more on the console business and establishing our own brands.&#8221;</p></blockquote>
<p><strong>Update 2</strong><br />
<a href="http://deepsilvervienna.com" target="_blank">deepsilvervienna.com</a> registered as of August 10, 2007</p>
<blockquote><p>DOMAIN: DEEPSILVERVIENNA.COM</p>
<p>created-date: 2007-08-10<br />
updated-date: 2007-08-10<br />
registration-expiration-date: 2008-08-10
</p></blockquote>
<p><strong>Read more</strong>: <a href="http://games-that-matter.com" target="_blank">Games That Matter</a> | <a href="http://www.deepsilver.com/" target="blank">Deep Silver</a></p>
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		<slash:comments>9</slash:comments>
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		<item>
		<title>JoWooD acquires DreamCatcher Games</title>
		<link>http://playthrough.net/2006/11/industry-news/jowood-acquires-dreamcatcher-games/</link>
		<comments>http://playthrough.net/2006/11/industry-news/jowood-acquires-dreamcatcher-games/#comments</comments>
		<pubDate>Fri, 03 Nov 2006 10:29:05 +0000</pubDate>
		<dc:creator>Playthrough</dc:creator>
				<category><![CDATA[Acquisitions]]></category>
		<category><![CDATA[Industry News]]></category>
		<category><![CDATA[JoWooD]]></category>

		<guid isPermaLink="false">http://www.playthrough.net/2006/11/industry-news/jowood-acquires-dreamcatcher-games/</guid>
		<description><![CDATA[JoWooD today announced the acquisition of Canada&#8217;s DreamCatcher Games, a publisher and big player in North America&#8217;s action-adventure games market. The acquisition helps JoWooD to gain access to the tricky PC market in North America, where titles such as Gothic 3 and Spellforce have yet to find an audience comparable to that in Europe. The [...]]]></description>
			<content:encoded><![CDATA[<p><center><br />
<img id="image327" src="http://www.playthrough.net/wp-content/uploads/2006/11/DreamCatcher.jpg" alt="Cold War from DreamCatcher Games" border="1"/><br />
</center></p>
<p>JoWooD today announced the acquisition of Canada&#8217;s DreamCatcher Games, a publisher and big player in North America&#8217;s action-adventure games market. The acquisition helps JoWooD to gain access to the tricky PC market in North America, where titles such as Gothic 3 and Spellforce have yet to find an audience comparable to that in Europe. The deal is rumored to be all stock and is subject to anti-trust approvals before it can go through. </p>
<p>Official press release after the jump..</p>
<p><span id="more-326"></span></p>
<blockquote><p>
Liezen, Austria/Toronto, Kanada November 3rd, 2006: JoWooD Productions Software AG (ATXPrime: JWD) announces that it has entered into an agreement to acquire Canadian based video games publisher, DreamCatcher Inc.</p>
<p>This acquisition will provide JoWooD with direct access to every major retailer of PC and video games in North America. In addition, JoWooD will own America&#8217;s #1 publisher of Adventure games further underlining JoWooDâ€™s commitment to strengthen and broaden its distribution capacity through a proven and established network and to deliver compelling PC and video games to consumers worldwide.</p>
<p>&#8220;Acquiring DreamCatcher perfectly aligns with JoWooDâ€™s strategy to deliver high-quality computer and videogames globally. We are looking at DreamCatcher as our North American counterpart and there are numerous and important synergies waiting to be exploited by all of usâ€ says Albert Seidl, CEO of JoWooD Productions Software AG.</p>
<p>&#8220;DreamCatcher is very excited about joining forces with JoWooD. There are some incredible synergies that are now in place that will enable us to build a very strong global company. JoWooD possesses a great line-up of titles, supported by some dynamic brands and we are thrilled about helping to further grow those brands in North America,â€ comments Richard Wah Kan, President and CEO of DreamCatcher.<br />
â€œWe offer very strong North American assets, including a leading position in Adventure game publishing, as well as an extensive retail distribution network that we have been building since our inception over 10 years ago,â€ he adds.</p>
<p>Under the terms of the agreement, DreamCatcher will become a wholly owned subsidiary of JoWooD and the companyâ€™s management team and employees will continue to operate from their office based in Toronto, Canada. The acquisition will be contemplated through a share deal whereby JoWooD will increase its share capital by utilizing the existing authorized capital. The newly issued shares will be formally subscribed for by the shareholders of DreamCatcher. The shareholders of Dreamcatcher will hold a 23% stake in the share capital of JoWooD after closing of the transaction. The capital increase is subject to an audit report by an expert to be appointed in accordance with Austrian applicable provisions.</p>
<p>DreamCatcherâ€™s track record, its leading position in the market of Adventure games, and the experienced staff constitute the basis for the soon-to-be combined company. Following extensive business, finance, legal and tax due diligence, both companies expect a positive impact on DreamCatcherâ€™s balance sheet once the transaction has been closed.</p>
<p>â€œDreamCatcherâ€™s strong brands and licenses such as Painkiller, Agatha Christie, and others, significantly contributed to last yearâ€™s turnover of CAD 25 million (~ â‚¬ 17,5 million) respectively,â€ said Albert Seidl.  With upcoming sequels from these brands as well as some additional new brands, JoWooDâ€™s capacity and existing network throughout Europe allows JoWooD to immediately start marketing DreamCatcherâ€™s titles.</p>
<p>JoWooD will now benefit from a much larger product portfolio and the ability to simultaneously release products world wide through JoWooDâ€™s and DreamCatcherâ€™s mature distribution networks.  DreamCatcherâ€™s line-up of console titles also complements JoWooDâ€™s current product strategy.</p>
<p>In particular, JoWooD will benefit from DreamCatcherâ€™s long-term and direct relationship to the most important retailers in the North American market, elevating JoWooDâ€™s margins.</p>
<p>Given the significant increase of the combined product-portfolio, JoWooD furthermore anticipates a substantial increase in the overall business volume.</p>
<p>The closing of the transaction is in particular subject to anti-trust approvals in Austria and Canada.</p>
<p>About JoWooD Productions Software AG<br />
Shares of the JoWooD Productions Software AG are traded at the Vienna stock exchange in the prime market segment. JoWooD is one of the leading publishers of computer- and videogames. JoWooD develops and publishes state-of-the-art entertainment software for all major existing and upcoming systems. JoWooD`s games are distributed in all territories by a worldwide net of distribution partners.</p>
<p>About DreamCatcher Inc.<br />
DreamCatcher Inc. is a leading worldwide publisher and distributor of interactive entertainment software. Established in 1996, the company markets its products under two popular labels: DreamCatcher Games, featuring the critically acclaimed, best-selling game Painkiller; and The Adventure Company, the number one brand for PC adventure game sales worldwide including award winning titles such as Syberia and Agatha Christie: And Then There Were None. DreamCatcher products include titles for the PC as well as all leading hardware platforms. DreamCatcher is partnered with venture capital firms VenGrowth Private Equity Partners Inc. and Lawrence Investments LLC as well as Wellington Financial LP, and the Royal Bank of Canada. DreamCatcherâ€™s head office is located in Toronto, Canada. </p></blockquote>
<p><strong>Read more</strong>: <a href="http://jowood.com/investor/?lang=en">JoWooD acquires DreamCatcher Games</a></p>
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