Super Mario Kart, in Javascript form

  May 22nd, 2008 by Playthrough

Ah good old JavaScript. Not thought of too fondly by game developers, but, web developers sure like to put it to good use to recreate games within your browser. Case in point, Jacob Seidelin is a dedicated hacker who is putting his talent with JS to great use. How you ask? By hacking together a prototype version of Super Mario Kart in Javascript! Or, Super Mario Kart JS, if you will.

Complete with two courses (Mushroom Cup Round 1 and 2), opponents and soundtrack, SMKJS runs on FireFox 2 and 3, Opera 9.27+ and Safari 3.1.1+. IE users miss out, as they should for now upgrading to a real web browser. It uses the canvas element to do most of the rendering and the code (available here) weighs in at a nicely minimal 11 Kb.

At the moment, there is no lap count and the AI is a bit crude, but there is basic collision detection, which at least holds you back long enough to determine where you can cut corners.

Internet, Mario Kart, Nintendo | Email this | Comment

EA extends Take-Two deadline, for the third time

  May 19th, 2008 by Playthrough

EA really wants Take-Two to hope aboard the mother-ship. So much so, they’ve extended their takeover offer deadline for the third time, this time giving Take-Two and their board until June 16th become one and plug in to the hive. Though EA still refuses to raise their offer of $25.74 a share for the Rockstar Games parent, many analysts are dropping the word that EA needs to suck it up and pony up a little bit more per share, in order to entice some of the more uncertain Take-Two stockholders. Take-Two recently hit paydirt again with the release of GTA IV, their trusty cash cow which seems to roll around every few years and a hundred million or so dollars later. (Via Gamasutra)

2K, EA, Games, Rockstar, Take 2, Takeovers | Email this | Comment

Bobblebrook, a new Viennesse casual games developer launches, welcome to the neighborhood!

  May 5th, 2008 by Playthrough

Bobblebrook, a relative newcomer to the Vienna, Austria games development scene, has launched as of May 1st! Consisting of childhood friends Philipp Seifried and Markus Mundjar, Bobblebrook aims to release new and innovate Flash games every four to six weeks, focusing on unusual ideas and concepts. So far, they have three games launched, “A Good Hunch”, featuring two time-traveling goats in a platform environment, “Twizzle”, a puzzler based on pushing a sphere through various circular orbigs and “Drifts”, a re-imagining of a previous game released several years ago by the duo.

Read the full press release after the jump or Go play at Bobblebrook

Read more of “Bobblebrook, a new Viennesse casual games developer launches, welcome to the neighborhood!

Bobblebrook, Casual, Vienna | Email this | Comment