JoWooD and Piranha Bytes split over Gothic 4
May 23rd - One Response


Gothic

JoWooD, Austria’s once mighty publishing label, has announced their ongoing negotiations with new developers for the creation of Gothic 4, JoWooD’s lifeline product. It appears that an unknown split has developed between previous developers Piranha Bytes / Pluto 13 and JoWooD, not a surprising occurrence with developers in a relationship with JoWooD. Gothic 4 will be developed by an unknown developer for both console (I’d assume Xbox 360) and PC release, though I find it difficult that a suitable developer could be found to carry the brightly burning torch that Piranha Bytes will be handing off.

Official statement from JoWooD by their outstanding marketing department:

JoWooD confirms having been in promising negotiatons for the development of Gothic 4 on PC and console with various prospective development studios. Releasing Gothic 4 on current-gen console is the next logical step for the Publisher’s strategy. JoWooD puts most of its focus on high quality standards as well as reacting to the communities comments and requests for the sequel to its flag-ship title.

Since Pluto 13 and JoWooD have not come to terms regarding the development of Gothic 4, the collaboration has come to an end. However, JoWooD will continue supporting the released and coming Gothic titles.

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Austria, Gothic 4, JoWooD

One Response to “JoWooD and Piranha Bytes split over Gothic 4”
One Response to “JoWooD and Piranha Bytes split over Gothic 4”
  1. UK_John
    8:28 pm CET on December 20th, 2007

    What’s the betting Jowood wanted it totaaly dumbed down and Piranha Bytes, knowing their customer base, wanted another true deep RPG like the first three Gothic’s.