Rumor: Eidos opening development studio in Montreal
January 31st - No Responses


Tomb Raider

According to French-language news channel Canoe, Eidos / SCi Entertainment have chosen Montreal as the location for a new Canadian development studio. The rumor, learned through job postings, is saying that Eidos will announce a decision on the studio formation next week, followed by a round of hirings which will no doubt displease Ubisoft, EA and A2M who are also located in Montreal. Eidos spokespeople have gone on record as being unable to confirm or deny the rumor.

Horrible Babelfish French to English translation after the jump..

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Is London the best choice as the global games capital?
January 19th - One Response


London

Europe’s game industry trade outfit, the ELSPA, have announced a program aimed at reorganizing the body, resulting in some job losses, mostly in the body’s software forensics division. The outfit, funded by games publishers based in Europe, is seeking a greater role for London in the games industry and culture, though why London would be a good choice is beyond me, considering the extremely high costs of living, the large number of European developers and publishers through ought mainland Europe, the relative dreariness of the environment and the hyper-inflated British Pound insuring costs would stay quite high. The group’s 5 year plan focuses on piracy, as well as emerging technologies.

Read more: ELSPA wants London to be ‘global games capital’




Ex-Rockstar Vienna founders announce Games That Matter
January 17th - No Responses


Games That Matter

7 months after the closure of Rockstar Vienna by Take-two, former founders Hannes Seifert and Niki Laber have announced the formation of their new company, Games That Matter. Working together with Jürgen Goeldner, founder of Funsoft, later acquired by THQ and mobile developer Mobile Scope, later acquired by IN-FUSIO, their team will present a “visionary game production business model” to the industry. What that visionary model will be or why exactly it’s visionary in the first place hasn’t been announced yet, but founder Hannes Seifert has held talks in Vienna discussing the shift towards “movie industry style” production methods in the past. One would assume that would involve a small core team focusing on production and design aspects, while outsourcing whenever and wherever possible for content, development and testing. The official press conference for Games That Matter takes place on the 25th of January where more information will be presented to the gaming press, possibly including information on their first title.

Read more: Games That Matter | Rockstar Vienna entry @ Wikipedia