Brian Eno creating soundtrack for Spore using procedural generation
January 16th - 6 Responses


Spore

Our brothers from a different mother over at GameSetWatch have dug up an incredibly juicy bit of information. That being that BRIAN ENO WILL BE CREATING THE SOUNDTRACK FOR WILL WRIGHT’S SPORE! If ever I wanted to stoop so low as to use the type of language you’d hear in World of Warcraft, it would be now. Eno, who has been digging deeply into generative music as of late, will be working together with the Spore team to create a soundtrack like only Eno could, one which uses procedural generation just as the game itself. As with Eno’s recent “77 Million Paintings” concept, Eno demonstrated his software tool called “The Shuffler” which creates random fragments of songs that would never be repeated the same way twice. Cunning move Mr. Wright, very cunning.

Read more: Brian Eno creating soundtract for Spore

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Audio, EA, Games, Music, Spore

6 Responses to “Brian Eno creating soundtrack for Spore using procedural generation”
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6 Responses to “Brian Eno creating soundtrack for Spore using procedural generation”
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